Click an intersection to place a stone. Black plays first.
Surround more territory than your opponent by the end of the game. Capture enemy stones by surrounding them completely.
Go is played on a 19×19 grid. Stones are placed on the intersections, not inside the squares.
You cannot place a stone that recreates the exact board position from the previous move. This prevents infinite loops.
You cannot place a stone in a position where it would have no liberties, unless doing so captures enemy stones.
Instead of placing a stone, a player may Pass. When both players pass consecutively, the game ends.
Territory (empty intersections surrounded by your stones) + prisoners captured. Black gives White 6.5 komi points to compensate for moving first. Highest score wins.